Dear sir,

We appreciate everything which you have put in the tree for us.

Yours very truly,

Jem Finch

Jean Louise Finch (Scout)


Controls

  • use WASD or arrow keys to start the game, move the hand around the screen, and interact with sprites (white objects)
  • interact with the featured object before interacting with ➡ to move onto the next page
  • game loops back to beginning upon completion


Developed in Fred Bednarski's Bitsy HD over two days as part of the Novels That Shaped Our World jam by Leeds Libraries. Novel chosen: To Kill a Mockingbird by Harper Lee from the "Politics, Power, and Protest" section of BBC's 100 Novels That Shaped Our World list.

"Special Collections" bonus challenge: for the cover image of Gifts from Arthur, I created a pixsy version of "A Finite View of Infinity from Thomas Wright's 'An Original Theory or New Hypothesis of the Universe' (1750)" from the Leeds Libraries' Games Jam Collection album "Life, Death, and Other Worlds" to represent how Arthur watches the children from afar.

This game is available to all for free so that you may be encouraged to read the original text. Thank you to Ms. Lee, whose writings, privacy, and legacy have been disrespected by our contemporary profit-driven culture; I hope I have treated Maycomb with care.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authormusicworm
GenreVisual Novel, Adventure
Made withbitsy
Tags2D, First-Person, Narrative, Pixel Art, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Comments

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(+1)

It has been years since I have actually read To Kill A Mockingbird. This game is the first thing that has actually made me want to reread it, I think. Fantastic game.

(1 edit) (+2)

Nathan's messed up man. I think within context of "To Kill a Mockingbird", this game was pretty great. Without completely messing up the continuity of the original story, this game adds onto it and enhances the perspective which makes the experience that much more meaningful in a way. 

My gripes with the game would be that lack of tutorial(this is just a personal preference though), and the lack of music. I think ambient sounds of like trees or wind would go a long way.

However, I think the things you lack here don't take away from what you put into the game. That is to say, a story in its core is a series of words that evokes images and emotions within the reader. By that definition I think you did a pretty good job. Simple and Meaningful. Good job dude!

(1 edit) (+1)

...cementing a treehole? nathan is such a douche! ^^ great story though

(+1)

thank you! the cementing happens in the actual book and the children think of nathan pretty much the same as you 😄

(1 edit) (+2)

It is a bit confusing since I have no idea who I (the benevolent hand) am supposed to be, had to read up on a summary of the novel to understand what the story is about, it makes sense once you know the story though, cool interactive novel :)

(+1)

thanks for playing, Adrian! the original is a great book :)